Showing posts with label product reviews. Show all posts
Showing posts with label product reviews. Show all posts

Monday, April 28, 2008

Wii Wheel review

Okay, so here's the review of the wheel itself. The Mario Kart Wii review will be up Wednesday or Friday, depending on when I think I'm ready to write it.



There's two things the Wii has a lot of: Shovelware and controller shells. You likely reacted to the Wii Wheel's announcement with "why?". After all, Ubisoft and many other companies have already released their wheels. What makes Nintendo's so special? Because a wheel's a wheel, right?

Well, that much is true. This is just yet another wheel, and it does nothing more than any of the competition's models. It's just a plastic shell for the Wiimote to fit into. But still, it is by Nintendo, so it deserves a look.

First of all, the wheel feels really good when you hold it. It's got a decent amount of weight to it, and it's very sturdy. Definitely feels worth a lot more than Nintendo's asking price of a mere $10.

Vroom!


The important thing, though, is if it adds to the experience. And I can say for sure that yes, it certainly does. Not only is this more comfortable than holding a Wiimote naked or jacketed, the wheel itself is just fun. It's just so entertaining to swing the wheel left and right like a madman. It's almost as fun as actually playing a game with it! But then again, I'm insane.

The wheel is pretty nice to look at, too. With a plain, white front bearing no blemish but a hole for the Wiimote, it's clean presentation fits in perfectly with all of Nintendo's other Wii accessories. And to make things a little interesting, Nintendo even added a blue circle on the back, with the word "Wii" embedded in the middle. Very clean and iPod-like, which is a great design choice.

A nice splash of blue mimics the Wii's disc slot light, and
also looks pretty damn cool.



Getting the Wiimote into the wheel really isn't any problem at all. Just take off any jacket or sleeve your Wiimote may be wearing (No matter how fashionable), and slip it in. Four rubber grips in each corner hold the Wiimote in firmly, and taking it out of the wheel is as easy as pushing through the hole in the back. Of course, the downside to the rubber grips is it stifles the rumble a teeny bit, but not by much. Otherwise, the wheel carries the rumble perfectly.

Every function of the Wiimote is available when in the wheel. Well, except for the expansion port, but that's to be expected. Players can even navigate the Wii menu with the Wiimote in the wheel thanks to an IR port on the left side of the wheel.

The B button extension on the back fits perfectly over the Wiimote's counterpart, with no gap in between. Even the wrist strap comes through the hole in the back, though I question how useful it is. I can't exactly picture people accidentally whipping their Wii Wheels at the TV without the wrist strap fastened. Oh well, better safe than sorry, I guess.

Worry not, players, as the Wii wheel has a hole for the
IR sensor! Navigate both the menus and the road!



I can only think of two problems with the Wii Wheel, and they're both quite minor. First of all, the Wii Wheel doesn't go very well with Excite Truck, as that game requires the Wiimote to be tilted, not turned. You can still play it with the wheel, but it feels a little odd.

Secondly, the Home, + and - buttons are a little hard to access. Every other button can be easily reached with the player's thumbs, but you're likely going to have to stretch to reach the central buttons. Once, I had to pause in a hurry, and accidentally tilted the wheel when reaching for the + button. Needless to say, my kart freaked out and hit a wall. Maybe I need a Finglonger.


Summary


Ease of Use: 10/10
All you gotta do is push it in, and to take it out, just push it from behind. It's so incredibly simple that I can't believe they actually included an instruction manual in the box.

Appearance: 10/10
The Wii Wheel looks nice and clean, just like any other Nintendo Wii product or accessory. The blue circle on the back looks great, too, and helps keep the wheel from looking too plain.

Performance: 9.5/10
It feels so much better than holding just a Wiimote, and even holding it is fun. However, it's not quite compatible with Excite Truck, and the inner buttons are a little hard to reach. No big deal, though.

Value: 10/10
Really, I can't believe Nintendo's selling this for only $10. I expected at least $15 or $20. Don't be fooled by the price, this is a quality accessory.

OVERALL: 9.9/10
The Wii Wheel is just a great little accessory for the Wii. It feels better than a Wiimote, its solidly built, it costs only $10, and it looks good, too. This is leaps and bounds above the Wii Zapper in almost every way, and it definitely enhances the gameplay. An excellent addition to anyone's game cabinet.

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Saturday, February 16, 2008

NERF DS Case product review

First ever product review! Watch out, folks...



NERF was first created back in 1969 as a safe-for-indoors softball for kids to play with. The soft, rubbery ball was hard enough to be thrown and grabbed, but light and soft enough so as to not damage anything it hits.

But what if NERF were used to protect what was within it, and not what's outside of it? Pelican Accessories has answered this question with their NERF case for the DS Lite. As seen above, the case does a pretty good job of covering up the entire unit. The bottom is a solid layer of the foam-like substance, as seen below.

The bottom of the case

A GBA cartridge does protrude slightly from the protective range of the casing, but not by enough to really cause any trouble. But just to be safe, I recommend sticking with the filler cartridge when you aren't playing.

Removing the stylus from its slot is pretty easy, thanks to a large cut-out of foam surrounding the hole. I have big fingers, and I can still reach in and pull out the stylus easily. Ejecting the DS cards and swapping GBA games works smoothly as well.

The front of the case

As you can see above, the volume slider and headphone/microphone jack are both easily accessible, but only when the DS is open. When it's closed it's a little too small a space.

The back of the case


The hinges of the case match up perfectly with those of the DS, making opening and closing the case incredibly smooth. It's so well aligned that it feels like it was always there, as if installed on the DS in a factory. But it's just a snap-on case!

Actually, the snap-on part is where things go a little down hill... It's real easy to get the case on to the DS, but taking it off is a somewhat different story. First, you have to pop the hinges on the case, separating the top and bottom halves. The upper half of the case should fall off. Then pop the DS out of the bottom half by pressing up through the stylus or cartridge holes.

It's not too hard once you figure it out. But that's just it: You have to figure it out on your own. There's no instructions on how to remove it from the case. Nothing in the package but the case and a piece of cardboard with ads printed on it. I was afraid to crack off the top half of the case, but there didn't seem to be any other way.

Removing the DS from the case is almost a puzzle


I repeated the process of removing and replacing the DS a few times, and there didn't seem to be any problems. So while it's a little awkward to remove the DS from the case, once you figure it out it's no big deal. It just would've been nice if they included instructions of some sort to prevent users from accidentally damaging their DS or the case.

Well, now for the most important part: How well does it protect the DS? Well, I've dropped it onto tiles and thin carpet from a foot or two in the air with no troubles. I dropped it from about four feet once, and the only thing that happened was the game card shifted outwards a bit. No biggie. The DS itself remained unharmed through all the testing, no matter on what angle it was dropped.

The NERF does, of course, make the overall package bulkier, with about an inch or more of padding covering almost the entirety of the DS. It's not quite as pocket-friendly this way, and it won't fit in any standard console case. It looks like it would be great if you keep your DS in a backpack or something like that.

One more thing it ads is a bit of comfort. The squishiness of the NERF feels pretty good when you're gripping the DS, and it ads some padding so you won't have any corners digging into your hands. The added size also makes it more suitable for big-handed folks, but the extra bulk may be too much for those with smaller hands (For example, young children).

The last problem I could find is the added bulk to the upper half of the DS can cause some problems with how precise you can angle the top screen. If it's too close to the "click"* of the hinge, it tends to drop down to the widest angle (Without passing the click). Here's a video I recorded to demonstrate this problem (No sound):



As you can see, this sort of make the hinge a little less accurate when it comes to getting the angle just right. This isn't much of a problem for me, as I always keep the DS angled at the click. But if you prefer having the screen at a 135 degree or so angle, well, you'll have a problem with this.

*The "click" is the point at which the hinge makes a clicking sound. Passing this point is not recommended as it may damage the hinge.

Summary


Ease of use: 8.0/10
Getting the case onto the DS is no real problem, but getting it off can be a bit of trouble. It really would have been nice if they told us how to do it.

Appearance: 7.5/10
The NERF case looks pretty good on the DS Lite, although it does take away greatly from the sleekness the bare unit has. The traditional NERF design helps a bit with balancing this out, though.

Performance: 9.5/10
The NERF case does an excellent job of protecting the DS from drops. It absorbs the shock almost entirely, with minimal effect on the DS itself. All the buttons and plugs on the DS are perfectly accessible through the casing.

Value: 8.0/10
You can find the NERF Case at many game stores and electronic sections around the country, and it'll never cost you any more than $15. It's a fair price, but any more and it wouldn't be worth it.

OVERALL: 8.25/10
The NERF DS case looks and feels great, plus it does an excellent job of protecting the console. Removing the case is a little clunky, and it does mess a little with the hinge, but otherwise it works perfectly. Definitely worth the buy for any gamer on the go.

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The Duck Has Spoken.